However, in pre-release versions, the only music was "hmmm look what u done did you found a secret :). This level takes place at the entrance of the tower, featuring a jungle and a underground city, and many Pillar John-like creatures and statues scattered around the level. ![]() In the final game, there is different music for each level's secret rooms. John Gutter is the first level of Pizza Tower, and is the first level of the Tower Lobby.There were also 6 secrets in each level, instead of just 3.Instead, secret rooms were entered in the same way as a normal room. In older versions, secret eyes did not exist.Instead of using just shades of purple, more colors are used. Secret rooms used to have a slightly different background.The following dialogue appears at the bottom of the screen after entering a secret room: They are usually placed near the exit, but some are in harder to reach parts of the room. Nearly all secret rooms contain one random Pizzasona to collect. Entering a secret room during Pizza Time will pause the countdown until the player exits the secret room (if the timer was already over and Pizzaface is chasing the player, Pizzaface will be chasing in the secret room as well), however WAR's timer will not stop upon entering a secret room. ![]() ![]() Touching a Secret Eye inside of its secret room will teleport the player back into the level (to the place the secret room was entered in). Secret rooms usually center around an enemy, hazard or transformation present in the level, though secret rooms in the early levels often revolve around basic moves. Secret rooms cannot be re-entered, and each level has three Secret Eyes and therefore three secret rooms. Secret rooms exist as hidden parts of each level and are entered by colliding with a Secret Eye.
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