![]() At one point, an entity appears and summons some undead creatures to chase after you, it’s up to you to evade their advances and get around them and to the exit. There’s a trophy for not dying on a single playthrough of the game, this is the reason why I failed at achieving this trophy. So you’ll usually only have the items which you’ll be using within that particular area.Īs mentioned above, even though this is an adventure game, there is a rather annoying combat section in which our protagonist can’t fight. You do have an inventory yet you hardly pick anything up, unlike in other adventure games. This pushed you to explore more and in turn, discover more information on the lore and backstory. You need to find the solution or hints in order to figure out what you need to do. The thing I liked about the puzzles, in general, is that they were all different and you couldn’t just guess your way through them. The puzzles weren’t anything too difficult, they mainly consisted of obtaining an item to operate a device or looking for a clue elsewhere so you can figure out the combination for a lock or puzzle. As you make your way through the base and the horrors which lie beneath, you’ll be both looking for the aforementioned exposition clues as well as solving puzzles. It reminded me a lot of the new Call of Cthulhu game only with no NPCs to interact with. ![]() As I’ve mentioned a few times, Conarium is an adventure game first and foremost with an emphasis on exploration and discovery. However, if you’re really into your Lovecraft lore or love playing games with a supernatural and creepy vibe to them, you’re going to absolutely love what the developers have done – there is a great balance between horror and suspense along with some revelations and really interesting backstory.īut, let’s move on. The puzzles vary – this requires you to match the frequency.Īs previously stated, I’ve kept it vague as I believe you discovering the information for yourself will lead to a much better experience overall. Through the documents you find, the items you look at, and the headache-inducing memories you recall, you’ll begin to piece together what the crew were up to, what you found out, what happened to your colleagues, and why you don’t feel okay and keep having visions of the past. Well, no sign of life apart from a few ghostly apparitions which you catch a glimpse of as you explore the confined rooms. ![]() Unable to recall what had happened, you search the rest of the base for your fellow crew members yet all you can find are empty cabins and no sign of life. It appears to be spinning and shining lights, all of which are giving you the biggest headache! However, upon your awakening, you find yourself in a small room with a strange mechanical device activated upon the table. Frank Gilman is our protagonist, a member of an expedition who had gone to the Antartic in order to uncover and research strange markings and beings which were found deep within the ice. However, I’ll explain the first ten minutes or so. I don’t want to dive into the story of C onarium too much, as half the fun of the game is uncovering what has happened and wtf is going on both to yourself and others around you.
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